More often than not, attempts at it tend result in piling on as many time periods in one game as possible in the case of Empire Earth, this could even extend to adding sci-fi elements like robots.Įnter Brian Reynolds and Big Huge Games. Conveying an epic scope of the ages meanwhile – such as the Total War and turn-based Civilization series – while retaining relatively accessible gameplay tends to be a more daunting task. When done well, as the Company of Heroes games demonstrate, it can also translate into sales. In the realm of real time strategy, history has proven itself time and again a reliable subject matter.